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The game Tempest Rising showed an alternate version of the development of the Caribbean crisis

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The real-time strategy game Tempest Rising is based on the Cuban missile conflict, which in 1962 almost led to World War III and nuclear apocalypse.

In the fictional reality of the game the USA and the USSR could not come to a peaceful solution, and an irreversible process was launched, which turned into a global cataclysm. The devastating consequences of years of war led to the depletion of resources and the final transformation of the Earth into a bi-polar world - by the number of opposing factions.

Of greatest interest to Russians is the faction "Storm Dynasty" - a militant alliance of Eastern European states and Asian countries with pronounced Soviet trappings and headquarters in Bulgaria. The motto of the Army of Storms is the thesis "five years in three years". The troops lose in terms of technology to the Global Defense Force, but they are outnumbered and fanatical.

The founder of the faction is called Domovoi Molchalin, his son Alexei Molchalin willingly gives us orders and valuable instructions. The game is available to Russians without restrictions, there is Russian language support for the interface and all texts.

Read more in the exclusive material "Izvestia":

Caribbean cruise: in the game Tempest Rising alternative USSR battles with the United States

Переведено сервисом «Яндекс Переводчик»

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