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In the project S.T.A.L.K.E.R. 2 discovered a system tracking players

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Photo: GSC Game World
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In the project S.T.A.L.K.E.R. 2: Heart of Chornobyl a system that monitors users has been discovered. Ukrainian studio GSC Game World, now located in the Czech Republic, collects personal data of players every second. Using the Game Analytics tool, all information about the gamer, his activity in the game, his configuration and other information is sent to the developers' servers. Blogger and streamer Roman Dorogavtsev told Izvestia about this system in detail.

Dorogavtsev noted that the amount and frequency of data collected raises the question of what exactly the developer is pursuing and what is going to be done with all this information.

"According to the standard protocol, Game Analytics requests personal information less frequently and does not require a constant connection to the Internet. Due to the fact that the company officially supports the VSU (Armed Forces of Ukraine. - Ed.) with finances, telemetry is much more dangerous for Russian players - data can be transferred both to the VSU and to third parties from hacker groups or the darknet," said Igor Bederov, Head of Investigations at T.Hunter.

Currently, Russian users whose data has fallen to a Ukrainian company may face the risk of their personal information being intercepted and used without their consent. They may be attacked by downloading spyware to their computers under the guise of an update to S.T.A.L.L.K.E.R. 2. The consequences of such attacks are hard to imagine, the expert said.

Read more in the exclusive material "Izvestia":

Conviction Zone: S.T.A.A.L.L.K.K.E.R. 2 monitors players every second

Переведено сервисом «Яндекс Переводчик»

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